TipTap

 

TipTap

Empowering pedestrians in a shopping street to express their appreciation towards solo street musicians

Design Challenge

The challenge was to create or change an existing interaction between people, in a prosocial way. As a musician myself I chose to tackle the situation of buskers playing on the street. It was important to gain deep understanding of musicians and pedestrians their needs in order to work towards the correct goal. This was done by mapping out the current situation,  create iterative design interventions and test them within the current situation.

 

  • In order to understand street musicians better I decided to perform several times myself.

    In order to understand street musicians better I decided to perform several times myself.

  • In order to change the interaction I first had to research the current interaction. This involved observing street musicians & pedestrians as well as conducting interviews with both.

    In order to change the interaction I first had to research the current interaction. This involved observing street musicians & pedestrians as well as conducting interviews with both.

  • A design goal was continuously adapted to the needs I saw fit during the first part of the project.

    A design goal was continuously adapted to the needs I saw fit during the first part of the project.

  • An interaction vision was formulated as an analogy to the qualities I wanted my new interaction to have. It basically states how it should “feel”, in my case like “turning a tetris block in order to clear a row”.

    An interaction vision was formulated as an analogy to the qualities I wanted my new interaction to have. It basically states how it should “feel”, in my case like “turning a tetris block in order to clear a row”.

  • Many prototypes were tested with a real street musician. All interactions were filmed, pedestrians were interviewed and afterwards me and the musician would discuss the experience. With the results a new prototype could be conceptualized.

    Many prototypes were tested with a real street musician. All interactions were filmed, pedestrians were interviewed and afterwards me and the musician would discuss the experience. With the results a new prototype could be conceptualized.

  • Many prototypes were tested with a real street musician. All interactions were filmed, pedestrians were interviewed and afterwards me and the musician would discuss the experience. With the results a new prototype could be conceptualized.

    Many prototypes were tested with a real street musician. All interactions were filmed, pedestrians were interviewed and afterwards me and the musician would discuss the experience. With the results a new prototype could be conceptualized.

  • I programmed and welded the final prototype using Arduino. This way the musician could make the coins bounce with just a tap of a button.

    I programmed and welded the final prototype using Arduino. This way the musician could make the coins bounce with just a tap of a button.

  • Final prototype was also tested in order to give some final recommendations for future improvements.

    Final prototype was also tested in order to give some final recommendations for future improvements.

  • Final prototype was also tested in order to give some final recommendations for future improvements.

    Final prototype was also tested in order to give some final recommendations for future improvements.

Project Outcome

TIPTAP empowers pedestrians in a shopping street to express their appreciation towards solo street musicians. When people walk by and decide they want to give something, they are confronted with TIPTAP. They have the option to give specific compliments to the busker with their coins, indicated by the chalkboards. After the decision is made, the musician can play with the pedestrian’s coins by tapping the pedal. This creates a situation where the musician gets a reward and the reward becomes part of the music, creating a connection between musician and pedestrian. The real power of the concept is the fact that this new kind of interaction takes some time for the pedestrian, allowing other people to join in to see what’s going on. This crowd gathering situation is where buskers thrive and truly feel value for their performance.

TipTap received the people’s choice award for best project of studio culture.

Aquired skills in

Design for happiness / Iterative Prototyping / Contextmapping / Social Design / Audio Design / Experiential Prototypes / Arduino

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